AnimTextures SUCK!!!

Blitz3D Forums/Blitz3D Programming/AnimTextures SUCK!!!

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@octagon: dunno -- there are some basics that are common to any game -- thats what I'm going through right now -- picking out the pieces and designing the framework.

The "look" is all in the artwork, the "feel" is all in designing the style of play -- an IDE-like core + runtime library that lets you pull all the pieces together and easily manage them doesnt have to limit what you do with the resources.

Want me to start a new thread to ask what y'all would like to see in an artwork management/game creation IDE ?? I've got some ideas in mind and would like some additional input.