Best way to create a replay system?

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First of all, thank you everyone! It was very rewarding to read all of your posts!

You guys came up with some points I even didn't think about.

I am not totally ready to start developing the replay system but as my game looks, I may go for the position/rotation timing record. After all, I don't really care if the replay file is 10Meg (but maybe the memory does care?? I do not know at this point).

I am using Tokamak, maybe recording torque, velocity as Funky Frank said may be a good solution.

I believe I will have to make a lot of testing with the different techniques possible and choose the one that gives the best results.

Thank you for your help, everyone! :)