Resolution change

Blitz3D Forums/Blitz3D Programming/Resolution change

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Hi,

I am currently writing a resolution settings menu. When a setting is changed, I prefer Blitz to save the settings, exit and reload the application instead of Clearworld() and reloading entities and such. But...

1) I can't exit Blitz first and then reload the app, because...well I closed down the application ofcourse.
2) I can't execute another app (itself) from the script and THEN close down itself because as soon as I exectute another program, the rest (ending it's own program) is not executed anymore.

Does someone has a suggestion on how to do this better? I use Blitz3D.

Thanks.