Wow this is cool, just downloaded. How is the mesh saved, do you set the Flag for masking (leaf) right in the File?
Then maybe later somebody could add a function to load in alternative trunks. Because the cone that is used in my source is a bit too simple, looks not so good when watched from above. With other trunks it could also be used for strategy stuff, birds view things.
Add it to Toolbox. Well, a link to a littel page that offers the latest version would probably be good.
This is really very nice. When you load several trees and use PosditionMesh to position them, you can then AddMesh them together and in the end they will use only 2 Surfaces all together. Or maybe add them together to regionbased groups.
Then maybe later somebody could add a function to load in alternative trunks. Because the cone that is used in my source is a bit too simple, looks not so good when watched from above. With other trunks it could also be used for strategy stuff, birds view things.
Add it to Toolbox. Well, a link to a littel page that offers the latest version would probably be good.
This is really very nice. When you load several trees and use PosditionMesh to position them, you can then AddMesh them together and in the end they will use only 2 Surfaces all together. Or maybe add them together to regionbased groups.