YABQ - Yet another Bumpmap Question - FREDBORG

Blitz3D Forums/Blitz3D Programming/YABQ - Yet another Bumpmap Question - FREDBORG

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anybody realised a way to lightmap the level AND use the normalmap-effect?

Yes, we've been using a technique that does this as well as correct normal mapping ever since normal mapping got put in. It's really not all that hard. What's causing you trouble? Tho normal mapping is really better of used with dynamic level lighting. Which is what we use instead in most cases.