3D character rotating related 2D mouse pointer

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I did Gyroman. Unfortunately the download is borked right now. You're welcome to try, and let me know if it works:
www.moondoggieent.com/downloads/gyroman.zip

Doesn't really matter though since that doesn't include code. I'll post the relevant function if you want. Basically I was using AlignToVector with MouseX and MouseY. Actually I was also using TFormVector to keep everything camera relative even though the camera rotates around.

If it's working fine with picks then just do it that way. One CamerPick for this purpose shouldn't slow things down much. Still, AlignToVector is nice since there is an optional rate parameter you can use to smooth out the movement.