Bug or my fault? (types related)

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You seem to be getting very confused as to how you can use the variables you're creating.

Global jet.main_jet
Global missile.bullet

What do you THINK these 2 global variables are pointing at?
(Please answer this question!)

missile.bullet can point at a bullet type but which one? I assume your game doesn't have only one bullet in it?!

Again, you're still using these global variables with for/each which I've already tried to explain is not good.