You seem to be getting very confused as to how you can use the variables you're creating.
What do you THINK these 2 global variables are pointing at?
(Please answer this question!)
missile.bullet can point at a bullet type but which one? I assume your game doesn't have only one bullet in it?!
Again, you're still using these global variables with for/each which I've already tried to explain is not good.
Global jet.main_jet Global missile.bullet
What do you THINK these 2 global variables are pointing at?
(Please answer this question!)
missile.bullet can point at a bullet type but which one? I assume your game doesn't have only one bullet in it?!
Again, you're still using these global variables with for/each which I've already tried to explain is not good.