Like the Idea, BUT there are is a few problems.
The main one being, you carnt seem to load the effect into memory, then play it at a later stage.!
Imagine, a gun firing... its just isnt feasable to load each effect from a file then play it every time ... thats how your DLL does it now.
Ive emailed u about this.
Regards.
Ion-Storm
The main one being, you carnt seem to load the effect into memory, then play it at a later stage.!
Imagine, a gun firing... its just isnt feasable to load each effect from a file then play it every time ... thats how your DLL does it now.
Ive emailed u about this.
Regards.
Ion-Storm