If your working in 3d you could use
EntityDistance# ( src_entity,dest_entity)
If your working in 2d you could use mathamatics
and if then statments to check number of pixels between
characters.
And check the code archives under algorithms, ther is one that checks the distance between 2 rectangles and another
one with homing missles that could just as well be little
sheep folowing a sheep herder.Have a looksee.
EntityDistance# ( src_entity,dest_entity)
If your working in 2d you could use mathamatics
and if then statments to check number of pixels between
characters.
And check the code archives under algorithms, ther is one that checks the distance between 2 rectangles and another
one with homing missles that could just as well be little
sheep folowing a sheep herder.Have a looksee.