Okay, I think I've sorted it out, apart from the Texture Scales seems to be different from blitz's scales values, is this true? or is it the texture uv?
any ideas?
any ideas?
The Forum Archive is locked. These are the original blitzbasic.com forums, kept so their posts can still be read and searched. No new topics, replies or edits can be made here. To join the conversation, head over to the Blitz3D+ forums.