BSPs?

Blitz3D Forums/Blitz3D Programming/BSPs?

we should, but mark is writing something like that in BlitzMAX (this is my understanding anyhow)

I had this problem once so i cam up with only hiding and show entities at a set frame rate, say ever 10 frames, or so, that way you can keep some of you CPU speed and the unessery hiding and show entities, its not pretty but its what we get with BB3D