I'm currently using the usual method of a Blitz terrain plus entities, but as my level gets bigger and bigger it began to occur to me that my method of showing/hiding entities to speed up framerate may not be the best.
Then I read a description of how BSPs work and thought I'd pose a general question:
If BSPs are so efficient (yes, they are, check out Wolfenstien) shouldn't we all be using this method?
Then I read a description of how BSPs work and thought I'd pose a general question:
If BSPs are so efficient (yes, they are, check out Wolfenstien) shouldn't we all be using this method?