After Reading this thread so far, I have not seen any coments on what is really important here.
Is it not possible to setup a "decl" file in the user lib for blitz,
that will allow access to all the DirectX 9 functions?
Anyone can download the DX9 api, and docs.
Blitz3D should have no problem accessing the DX9 DLL's, just like it does the Windows API DLLs.
Is it not possible to setup a "decl" file in the user lib for blitz,
that will allow access to all the DirectX 9 functions?
Anyone can download the DX9 api, and docs.
Blitz3D should have no problem accessing the DX9 DLL's, just like it does the Windows API DLLs.