yeah I meant human male n female ;-))
I agree getting the polys correct for animation can be difficult and unless people have animated a lot of their own models (and not just modelled them) they sometimes dont get why it doesn't work nicely ;)
I agree getting the polys correct for animation can be difficult and unless people have animated a lot of their own models (and not just modelled them) they sometimes dont get why it doesn't work nicely ;)