Cel-Shading in Blitz3D

Blitz3D Forums/Blitz3D Programming/Cel-Shading in Blitz3D

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Sorry, to amend my post ... If the mesh is convex and the origin is in the exact center, scaling is the same as extruding.

Any other situation, and they are very different things.