Using a Mesh From TrueSpace

Blitz3D Forums/Blitz3D Beginners Area/Using a Mesh From TrueSpace

No no, Ultimate Unwrap can import .x with bones intact. DirectX 7 file format (which is the version Blitz supports) doesn't support bones but DirectX 8 and 9 support bones. Thus export your skeletal animated mesh from Truespace, then use Ultimate Unwrap to convert to a skeletal animated b3d.