Using a Mesh From TrueSpace

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I need to know if I am doing something Wrong...I design a mesh in True Space, It is actually three objects attached with joints... I animate it in true space, save as .X import into Blitz3D, and Use the Animate command...EveryThing works great.

I go back to TrueSpace, Design another object, a single one. Add bones and joints, and animate in Truespace. Since this is one object, it is vertex deformation... It doesn't seem to work in Blitz, does .X not support this? or is it Blitz? Did this make any sense?

:) Regards,
Eric