Hum, about HUD I don't really know if use it or not, because the grid where to point and shoot, should be clear in order to better look at it, so I would not use the whole HUD potentiality, such for example EntityAlpha. But I may change opinion...
And yes, it will have up to four opponents - right now only one - either pc controlled or human. That means you could play against 4 friends, or against 4 opponents mixed between pc and friends. The virtual players will be managed by the machine which has started the game.
Initially will be only playable locally. Then I will add LAN and Internet multiplayer using GNet.
E-mail playing - well I didn't think about it, and sincerely I don't know if it is a good think or not, since I would like to make a quite frantic game, to be 'consumed' quickly... but it's not bad at all as idea, I tell you.
Thanks for your suggestions, much appreciated.
Cheers,
Sergio.
And yes, it will have up to four opponents - right now only one - either pc controlled or human. That means you could play against 4 friends, or against 4 opponents mixed between pc and friends. The virtual players will be managed by the machine which has started the game.
Initially will be only playable locally. Then I will add LAN and Internet multiplayer using GNet.
E-mail playing - well I didn't think about it, and sincerely I don't know if it is a good think or not, since I would like to make a quite frantic game, to be 'consumed' quickly... but it's not bad at all as idea, I tell you.
Thanks for your suggestions, much appreciated.
Cheers,
Sergio.