Disable Tweening

Blitz3D Forums/Blitz3D Programming/Disable Tweening

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odd though ive been doing that, and it didnt work
heres a segment of the code
	While Not KeyHit(1)	

		Repeat
			elapsed=MilliSecs()-time
		Until elapsed
	
		ticks=elapsed/period
		tween#=Float(elapsed Mod period)/Float(period)
		
		For k=1 To ticks
			time=time+period
			If k=ticks

				If Warp_MHero = 1
					MoveEntity mHero,0,0,-107.974
					Warp_MHero = 0
				EndIf

				CaptureWorld
				Gosub CameraControl	;Camera Movement
				Gosub CharacterControl
				Gosub EnvironmentControl
				UpdateWorld
				Gosub PostAnimationControl
			EndIf
		Next

		RenderWorld tween#
		Gosub Draw2D
		Flip False
	Wend
	End