DirectX Supports the same text commands as standard that blitz also does, so there is no nasty hacking. Fonts is not converted to bitmaps, I think. I think there are created as vectors, coz else: Why dont we see any big memory increase when we use the fonts? If so: Whould it take all your ram if you make your font really large? Don't really think so :-p
Maybe its the 3dcard, or maybe its software but its not bitmaps.
Maybe its the 3dcard, or maybe its software but its not bitmaps.