Isometric Terrain in 3D

Blitz3D Forums/Blitz3D Programming/Isometric Terrain in 3D

Hey, I have posted about looking for a random map genrator, but I have come to the conclusion that the terrain command has limited useages..

What Im needing to know now is should I use the MESH command, and create my own terrain engine, because I need Texture Mapping, for different levels of ground. If someone could post a code snipet on doing a selfmade terrain using meshes I would be greatful thanks..

Someone please help!!