I thought about that trick but either it would cause a slow down or the parts that are still visable would become
invisable and that would not look real either.
Also a terrain is not a mesh its a matrix...I think.
So mabye reverse vertex order but I am scared that would cause a slowdown also.
invisable and that would not look real either.
Also a terrain is not a mesh its a matrix...I think.
So mabye reverse vertex order but I am scared that would cause a slowdown also.