Hi there again,
I find a very strange problem.
1- Create a New terrain (File/New)
2- I put some textures on my terrain (Default textures of ALE)
3- I Export him to Blitz B3D with default setting (File/Export/Blitz B3D) in the same folder of ALE
4- When i try this Test.bb in the same folder of ALE
graphics3d 800,600,32,1
land=loadmesh("testing.b3d") ; find this in the .zip file and also copy the textures & lightmap to your working dir
cam=createcamera()
positionentity cam,0,1.5,0
repeat
renderworld()
flip
until keyhit(1)
I get a Memory violation at (loadmesh), and i try to open my mesh with some tools, i get the same Error.
NOTE: I not have this problem with my OLD Terrain Mesh created with the OLD version of ALE.
Any idea ?
Kiss.
I find a very strange problem.
1- Create a New terrain (File/New)
2- I put some textures on my terrain (Default textures of ALE)
3- I Export him to Blitz B3D with default setting (File/Export/Blitz B3D) in the same folder of ALE
4- When i try this Test.bb in the same folder of ALE
graphics3d 800,600,32,1
land=loadmesh("testing.b3d") ; find this in the .zip file and also copy the textures & lightmap to your working dir
cam=createcamera()
positionentity cam,0,1.5,0
repeat
renderworld()
flip
until keyhit(1)
I get a Memory violation at (loadmesh), and i try to open my mesh with some tools, i get the same Error.
NOTE: I not have this problem with my OLD Terrain Mesh created with the OLD version of ALE.
Any idea ?
Kiss.