Nacra, you can try my terrain mesh system, with child system for occlusion :-). It's more speed than a blitz terrain with LOD ...
You can find it here
http://www.blitzbasic.com/Community/posts.php?topic=34168
You can download a little demo here :
http://bond357.free.fr/down/Tropicale.rar
Or an occlucion demo here:
http://www.blitzbasic.com/Community/posts.php?topic=33472
All the texture are do by Filax ...
You can create Heightmap and position object with TerraEd and after create a little lib to use the terrain mesh ...
You can find it here
http://www.blitzbasic.com/Community/posts.php?topic=34168
You can download a little demo here :
http://bond357.free.fr/down/Tropicale.rar
Or an occlucion demo here:
http://www.blitzbasic.com/Community/posts.php?topic=33472
All the texture are do by Filax ...
You can create Heightmap and position object with TerraEd and after create a little lib to use the terrain mesh ...