Tone down the perspective view

Blitz3D Forums/Blitz3D Programming/Tone down the perspective view

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I have a circular shape drawn on the screen [edit] and viewed [/edit]from a low angle and close to the camera. It looks something like this:


The original image looks like this:


Do you notice that the real center of the image looks off-center in the perspective view?
What I would like to achieve is something that looks more like this:


Does anyone have any ideas on how to tone down the perspective view when the camera is close up?