Change this:
fence = LoadMesh("fence.b3d")
fence_tex = LoadTexture("fence.bmp")
EntityTexture fence,fence_tex
PositionEntity fence, 38,11,120
To this:
fence = LoadMesh("fence.b3d")
If fence=0 Then RunTimeError "Cannot find model file"
fence_tex = LoadTexture("fence.bmp")
If fence_tex=0 Then RunTimeError "Cannot find texture file"
EntityTexture fence,fence_tex
PositionEntity fence, 38,11,120
fence = LoadMesh("fence.b3d")
fence_tex = LoadTexture("fence.bmp")
EntityTexture fence,fence_tex
PositionEntity fence, 38,11,120
To this:
fence = LoadMesh("fence.b3d")
If fence=0 Then RunTimeError "Cannot find model file"
fence_tex = LoadTexture("fence.bmp")
If fence_tex=0 Then RunTimeError "Cannot find texture file"
EntityTexture fence,fence_tex
PositionEntity fence, 38,11,120