Here's another:
#BLITZ_CAMERAFLAGS=608
ProcedureDLL.l GetCameraClsMode(*entity,mode)
flags=PeekL(*entity+#BLITZ_CAMERAFLAGS)
Select mode
Case 0
If (1 & flags)
ProcedureReturn 1
EndIf
Case 1
If (256 & flags)
ProcedureReturn 1
EndIf
EndSelect
EndProcedure
Why isn't this thread sticky?
#BLITZ_CAMERAFLAGS=608
ProcedureDLL.l GetCameraClsMode(*entity,mode)
flags=PeekL(*entity+#BLITZ_CAMERAFLAGS)
Select mode
Case 0
If (1 & flags)
ProcedureReturn 1
EndIf
Case 1
If (256 & flags)
ProcedureReturn 1
EndIf
EndSelect
EndProcedure
Why isn't this thread sticky?