Problems with precalculated arrays.

Blitz3D Forums/Blitz3D Beginners Area/Problems with precalculated arrays.

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

I have tried the "createtimer=60 ..... waittimer(60)" but the speed loss is always here....
Another thing:i have noticed that EVERY graphical action slows down,every the mouse movements......if i cancel everything (using the cancel button)types,array,ecc ecc and start again....all go well until the same amount of time.....another thing.
I have two valuse for storing the speed of the object (a\speed for a types,b\speed for b types)and...if i load a path and when the animation of the path is started....if i create a path *BOING* the 2 speed sums itself!!!
But i NEVER make an addiction of the two valor,and they are stored in different variables!!!
Argh......