Problems with precalculated arrays.

Blitz3D Forums/Blitz3D Beginners Area/Problems with precalculated arrays.

oldTime#=MilliSecs() 

For loop = 1 To 5000000
	a = Cos(loop)
Next
newtime# = MilliSecs()
dif# = newtime - oldtime 

Print "Still waiting!" + dif


Run this on your system.

My system can do around 5 million calcs a second or 83,000
calcs every frame assumming your game is running at 60 frames a sec.