Tiling terrain

Blitz3D Forums/Blitz3D Programming/Tiling terrain

I'm happy that my worklog prompted people to start using this technique. At least, as far as I knew, these didn't start popping up until I mentioned it ... of course, I got the idea from UT2003. So whatever...

Anyway, this is definitely the way to go for terrains. The tiling of textures produces MUCH nicer results than the default terrain system could ever hope to. And combined with vertex alpha? No contest.