Tiling terrain

Blitz3D Forums/Blitz3D Programming/Tiling terrain

Oh yeah, you can move one of the layers to the base and not blend it. I think I was doing that before, and I just forgot about it.

I would just have every layer as a full terrain when editing, and then just delete triangles that are invisible in each layer when you export it. It's still probably 1.5X the polys of a regular terrain, but easy to work with.

Cool.