Slow 3D commands

Blitz3D Forums/Blitz3D Programming/Slow 3D commands

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Of course, it's worth mentioning that shorter picks are much faster than longer picks. Also, meshes intersect is much faster with low poly proxy collision meshes.

It's tough to generalise. UpdateWorld is by far the slowest part of my game, because I'm animating a single B3d character with around 4,000 polys. Considering all the physics and other things being rendered, it's surprising.