tokamak physics thread 4

Blitz3D Forums/Blitz3D Programming/tokamak physics thread 4

Well, I've added basic Tokamak 'support' to my particle system if anyone wants to mess around with it or has any suggestions on how I can improve the way Tokamak is being used by it.

Bradford: Even with a single surface system this occurs. I've done the tests- anything over thousand Tokamak particles can and will make everything hideously slow.

[complete ignorance]
As an example, I made this to test how well Tokamak handles particles, as far as I'm concerned it's doing a pretty good job for a thousand or so, but the rigid particles would have to be carefully limited in order to make it work well. [/complete ignorance]