tokamak physics thread 4

Blitz3D Forums/Blitz3D Programming/tokamak physics thread 4

the slowdown has to do with the way blitz handles entities, not the tokamak particles.

perhaps a single-surface particle system with the tokamak physics particles would work better.

I have always thought that blitz should have a simple emitter system built-in that does not rely on each particle being a part of the entity system. maybe an emitter entity with attributes that affect the particles it generates.