well, that's the thing... I'm really trying to rotate the model itself, not the entity... in other words, by rotating the entity, it does nothing but rotate's the model's movement and everything else.
Bob moves sideways instead of foward... my model is facing the wrong direction.... MS3D wont let me change that for some odd reason.... but maybe I could cheat the code, and use the sidestep code to make Bob look like he's going foward, and not side stepping
Bob moves sideways instead of foward... my model is facing the wrong direction.... MS3D wont let me change that for some odd reason.... but maybe I could cheat the code, and use the sidestep code to make Bob look like he's going foward, and not side stepping