tokamak physics thread 4

Blitz3D Forums/Blitz3D Programming/tokamak physics thread 4

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

I'm looking into 'extending' my particle system by adding a little toggle so the particles in it can (optionally) use Tokamak. Now, because I'm completely ignorant on this subject, I was wondering if someone could help me through the basic steps I'd have to take in order to get it working (properly or not, I'd just like to get it working first)?

I'm reading Bot Builder's tutorial, but while I'm doing that I'm hoping someone could help me understand what would be required for this and if it's even plausible.