Making sin/Cos faster for darts aiming.

Blitz3D Forums/Blitz3D Beginners Area/Making sin/Cos faster for darts aiming.

Thx Abomination. I was just thinking I could seperate them and then calculate the aiming twice with a for/next loop.

Thx for the advice :)


[edit] Done, Thx again. :)[/edit]