Fake Edge Shader

Blitz3D Forums/Blitz3D Programming/Fake Edge Shader

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That's an interesting effect and useful to know. I've been doing a similar effect Mustang explained using a texture of a blurry black dot on a colored background, spherical environment mapping, and add blend mode. The difference between that effect and yours is opacity; in yours objects occlude each other like an electron microscope, whereas his effect is more like see-through shimmery energy.