Bouncing Item

Blitz3D Forums/Blitz3D Programming/Bouncing Item

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there is a forum for this, but its not clear
I want to bounce an object of a world

a pivot, and a spinning star, the star is parented to the pivot which is moving

pointentity pivot, localplayer

then in a game loop

moveentity pivot, 0, 0, 4

if entitycolided(pivot,coll_world)
' i cant remember what to do here, i want the item to bounce
end if