Well, first of all, he had the wrong scancode for the DownArrow. That may have botched some stuff up.
I also changed KeyHits to KeyDowns (except for fire).
Plus, full screen with larger area and I changed some colors for a neater look.
Oh, and like everyone else said, took the SetBuffer BackBuffer() out of the main loop.
cb
I also changed KeyHits to KeyDowns (except for fire).
Plus, full screen with larger area and I changed some colors for a neater look.
Oh, and like everyone else said, took the SetBuffer BackBuffer() out of the main loop.
cb