I must have it also.. very nice indeed!
I would like a way to decrease lightmap opacity to make editing easier.. right now I don't see what happens in the shadow areas.
Perhaps a way to mold the heightmap with different "brush" forms? Like a "bulb" or "pinch" slider? pinch affecting the center most and the outer least and bulb the other way around.
I would also like the ability to raise/lower individual "tiles" or quads at once.. no smoothing. Could have a smooth tool included aswell?
I would like a way to decrease lightmap opacity to make editing easier.. right now I don't see what happens in the shadow areas.
Perhaps a way to mold the heightmap with different "brush" forms? Like a "bulb" or "pinch" slider? pinch affecting the center most and the outer least and bulb the other way around.
I would also like the ability to raise/lower individual "tiles" or quads at once.. no smoothing. Could have a smooth tool included aswell?