Rigid Kebab! (the only way to describe it)

Blitz3D Forums/Blitz3D Programming/Rigid Kebab! (the only way to describe it)

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

No can't do that bot. This is for a cloth engine, so I therefore need to get the positions of a rigid body (one on each verex). This post should clear up some issues:
http://www.blitzbasic.com/Community/posts.php?topic=33962