Real time depth of field effect.

Blitz3D Forums/Blitz3D Programming/Real time depth of field effect.

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Damn you Fredborg! :)

Allrighty, it IS possible to do using Blitz3D, sort of... "proper" way to do it would be something like this:

http://www.ati.com/developer/gdc/Scheuermann_DepthOfField.pdf

We used different technique in 3DMark03, but the basic principles were the same.