Best, and simplest Terrain creator

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Yes, as I mentioned on my first post!

Lay down the perlin noise as your first layer on a paint package then for example if you want to have pits in it draw black on the layer above and then blend than to the lower layer at whatever transparancy you car to make it lower or higher.

Laying down the perlin noise first just gives the terrain a natural look, if you want a lesser effect then decrease it's contrast until it's more or less the same colour, this will just give you a slight bit of movement across the terrain as no terrain is 100% smooth or flat.

If you want some total flat area pick the correct colour and add that as an opaque layer.

0,0,0 (black) will be where you have positioned your terrain on the y axis
255,255,255 (white) will be where you have positioned your terrain on the y axis + y scale of your terrain.

To find out what height any particular shade of grey will be at will be...

( ( col / 255 ) * yscale ) + y

where col is the colour of the grey scale (0-255), yscale is the yscale of your terrain and y is the y position of your terrain.

Personally I find doing all this stuff on a paint package pretty easy, but maybe that's just me.