Some Screens

Miscellaneous Forums/Blitz Showcase/Some Screens

Great Pics!!!
Thanks for reminding me of I should make some pacific hollydays soon :) btw. That Texture-Determination code is a bit outdated now since we got those BrushTexture etc. Functions (since 1.85?). You can simplify this a lot. Check out the "SaveB3D" Source in the Code archives, it's using the Commands to determine the used Textures.

And if you use one single big texture for the terrain, you might create a down-scaled copy in a bank that will hold a material code for each 4*4 or whatever pixels. So you can check for diffrent materials (maybe color based) without to slowly peek in the texture all the time.