Underworld Basic water ripples

Miscellaneous Forums/Blitz Showcase/Underworld Basic water ripples

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hehe, sweet, actually that was done by using bones...

Tip: name the bones joints and export the model as a *.b3d
use

head = findchild("neckpivot")

and head can be rotated, moved just like a normal entity.

they move move nicer than they do in the vid clip tho.Fraps dont like my system i think :(