Re animation

Blitz3D Forums/Blitz3D Beginners Area/Re animation

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Try this instead:


walk=ExtractAnimSeq(ninja,1,14) 
While Not KeyHit(1)

if keydown(key_w)

MoveEntity ninja,0,0,.25

 If not animseq(ninja) = walk
  Animate ninja,1,walk,10
 EndIf
  endif

UpdateWorld
RenderWorld
Flip
Wend