Re animation

Blitz3D Forums/Blitz3D Beginners Area/Re animation

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Try this:
walk=ExtractAnimSeq(ninja,1,14) 
While Not KeyHit(1)

If Not Animating(ninja) Then
Animate ninja,1,walk,10
EndIf

MoveEntity ninja,0,0,.25
UpdateWorld
RenderWorld
Flip
Wend