Hey aCiD2,
better, but:
why are there flames floating above the pool?
the walls look very blurry from inside the pool
the water rippling and caustics anims are way too fast
it would be nice to not have to type in the cubemap size
also, you should try to post screenshots from their original environment (ie. for a model, 3ds max, for a blitz creation, blitz)
better, but:
why are there flames floating above the pool?
the walls look very blurry from inside the pool
the water rippling and caustics anims are way too fast
it would be nice to not have to type in the cubemap size
also, you should try to post screenshots from their original environment (ie. for a model, 3ds max, for a blitz creation, blitz)
it was the only screenshot i had
ever heard of the SaveBuffer command? it seems that you just want to jump at the next n00b who maybe cant make games as good as you and lay in as much as you can
if you don't want to be treated badly, don't post your work here. I have seen some of the worst treatment imaginable on these forums.