Return value from a function

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I haven't noticed any sinisism also :)
Excuse but for me most fo the people around blitz are very greath people indeed!
I have modified ALL mi routines to use multiple array to pass value out function,and works greath!
But i have noticed that if i use many complex calculation (like sin,cos,arc and similar...)into a type......well with 20 object on screen my speed come down to a crawl.....maybe i can build look-up tables??